Ministers Of Grace - Philosophy

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On Fellowship:

Above all else we are a group of friends and hold loyalty to be our highest value. Prowess and ability are secondary considerations. After all it profits us nothing for new members to have all the talent in the game if their presence causes an undue amount of strife. This is not to say that we do not have standards, merely that ability alone is not enough to warrant membership. As friends our members are expected to assist one another when ever possible. If one of us has a problem, we all have a problem. If one of us has a goal, then the others will offer that person all possible assistance in reaching it. It’s that simple. There should not be a point where one of us should have to reconcile another member’s actions with the concept of friendship.


On Amtgard:

Amgard is unique. It is not quite a sport, and bears only superficial resemblance to more traditional LARPS such as the Camarilla and NERO. We do not record XP, have no game mechanic beyond physics, and play the same “personas” for years on end. It is probably more accurate to say that Amtgarders do not have characters so much as aliases. Since the thin veneer of playing a “character” does not exist relationships in Amtgard are just as real as they would be in any other setting. All of this makes for a very different dynamic that one might expect. On the field, we believe that Amtgard is a sport. Off the field Amtgard is very much a social organization. We enjoy both elements and it is our intention to try and bridge these two extremes. To this end we wish to foster sportsmanship and fair play on the field, and friendship and camaraderie during those times when we are not actually competing.